MaxForLive, PART I:
Introduction and more...
is a plug-in for Ableton Live that opens Ableton Live for a wide
range of interactivity and creation. It’s possible can build
one’s own audio- and midi-instruments, synthesizers or effect plug-ins.
Further more it allows to access and modify the Live Set in real time, to
interact with all kind of interfaces (such as game controllers, joysticks
and OSCController on a mobile device - i.e. TouchOSC-). This list covers
only a part of the possibilities that MaxForLive offers to extend and
enhance Ableton Live: MaxForLive has the capacity to control stage lights
and videos as well as interacting with other Live Sets or even other web
services such as Twitter via local network and Internet.
MaxForLive implements the entire graphical programming environment of Max
(formerly referred to as Max/MSP/Jitter) inside Ableton Live (more info).
The term graphical programming environment describes that it is possible
to create algorithms (programs) to create devices such as a resonator, an
arpeggiator, a step sequencer or something that is in your mind but does
not yet exist! With MaxForLive it it not needed write computer code to
proramm. All you have to do is to connect so-called "object boxes"
on the screen with each other. The
versatility of MaxForLive is also often the biggest obstacle for a
musician or composer to get started. It might be repelling in the
beginning, but with some guidance it is not that hard and in any case it
will be very rewarding!
This workshop addresses participants who have already experience with
Ableton Live but not with MaxForLive. It will be an introduction into the
graphical programming Max and teach all the necessary basics to start
building your own MaxForLive devivec. At the end the participants will be
able to create their own MaxForLive MIDI or network-communication device
(interaction between different Live Sets running on different computers.).
In this workshop we will focus on the basic-elements of MaxForLive, which
Introduction to the Max programming environment,
the "programming rules", and possibilities.
Using all the basic functions in Max: Patchers,
Objects, Object Explorer, the Object Inspector.
Debugging: finding and fixinx errors in a
Creating a first MaxForLive Patch (a MaxForLive
Device that can be used inside a Live track).
Creating a user interface for the device with the
user interface elements offered by MaxForLive.
Data handling in Max with a focus on the special
aspects of data handling in MaxForLive.
Creating and storing presets of the device.
Introduction into the Live-API: how to control and
modify your Live Set in real-time, while it is playing. (Along with the
introduction of the Live-API also the use and modulation of (audio-)
signals within MaxForLive will covered. (An intensive workshop dealing
with audio synthesis to create your own sound will take place the
Using Joysticks, Gamepads etc. to create a more
direct and expressive MaxForLive device.
How to interact between different Live Sets within
a network using MaxForLive.
Using you smartphone or tablet to control your live
the workshop the technical/theoretical knowledge will be exercised
immediately with practical examples. I there is special interest of
participants regarding topics that are not covered within this program it
can be adapted.
- El número máximo de alumnos es de 12
personas. / -
The maximum number of students
- The participants need to bring a laptop/computer (Mac or PC) with Ableton Live and Max For Live installed ont
idioma principal del taller es el inglés. / - The
main language of the workshop is
Fechas & horarios / Dates & timesVIERNES
16 de NOVIEMBRE: de 18:00 a 22:00 h
SÁBADO 17 de NOVIEMBRE: de 10:00 a 18:00 h (descanso
de 14:00 a 15:00 h)
DOMINGO 18 de NOVIEMBRE: de 11:00 a 15:00 h
90 EUROS. OFERTA: TALLER
PARTE I + TALLER
PARTE II -> 150 EUROS.
Plazo de inscripción
Hasta el 14 de NOVIEMBRE
información contacta con Niu en el 93 356 88 11 o vía